Admin | Resources & Users
Topics
Resources/Users | Purpose
Assigning tasks to resources and users, as opposed to not assigning tasks to anyone...
- Ensures accountability
- Enables us to accurately assess resource demand/loading so we can properly staff projects and ensure project timelines are realistic
Resources/Users | Creating
- Click Add to create a Resource/User...
- First Name = e.g., Clark
- Last Name = e.g., Kent
- Short Name = typically <First Name> <First Initial Last Name>, e.g. Clark K, or an alias, e.g., Superman. This is the name as it appears next to tasks in the Game Plan.
- Capacity (hrs/day) = Number of hours a resource works per day, e.g., 8 hrs/day
- Availability (hrs/day) = Amount of time a resource can work per day on project tasks (not otherwise busy in meetings, taking breaks, etc.), e.g., 5 hrs/day
- Username = The unique identification a person uses to sign in to Playbook, typically the user's email address. For Single Sign-On (SSO), it must match the user's email address in the corporate LDAP.
- Lifecycle
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Type
- User = a person who will sign into Playbook, typically to update tasks and plans, etc.
- Resource = someone or something that will be assigned tasks but will not sign into Playbook
- Template = generically named resources used in template workflows, e.g., Mech Engr, Elec Engr, QA, etc.
- Equipment = e.g, Robots, Machinery, etc.
- Test Unit = e.g, Prototype Unit 1, Prototype Unit 2, Prototype Unit 3, etc.
- Resource Pool = a group representing a collection of resources, e.g., Document Control, Mechanical Engineering, Analysts, etc.
- Other / Person that won't sign in = a named person, e.g, Clark Kent. Tasks can be assigned to Clark, but he won't be signing into Playbook as a user. Someone else will manage his tasks.
- Role
- There are five standard roles (indicated with an asterisk (*))...
*Level 1 Read-Only User - View-only access. Can't save anything.
*Level 2 Casual User - Updates tasks daily and attends huddles
- Doesn’t create or manage plans
- Doesn’t attend rolling wave planning meetings
*Level 3 Core Team Member - Updates tasks daily and attends huddles
- Creates and manages plans but isn’t designated as a Summary Owner
- Attends rolling wave planning meetings
*Level 4 Summary Owner - Updates tasks daily and attends huddles, may also facilitate huddles
- Creates and manages plans and is designated as a summary task owner
- Attends rolling wave planning meetings
*Level 5 Project Leader - Manage the plan structure and the integration between different workstreams.
- Creates and manages buffers & buffer charts
- Monitor threats to critical path, impacts to buffers, & captures impact reasons.
- Manage reports & buffer charts and provides updates to stakeholders.
- Only one of the standard roles may be selected.
- Select the role which best describes how the user will interact with Playbook, not necessarily their functional role in your organization.
- A user's role determines their training curriculum (click here for details).
- There are five standard roles (indicated with an asterisk (*))...
- In addition to the five standard roles, there are a few auxiliary roles...
Manager - Lead the organizational change by demonstrating in-depth knowledge of Playbook Methods.
- Assess team health, remove organizational impediments, and provide the team coaching and support.
Admin - Has access to the Admin page to perform administrative functions.
Reports Admin - Can change and save Shared reports created by other people in the Dashboard.
- In addition to the standard role, one or more of the auxiliary roles may be selected .
- Manager is intended for those people that would otherwise be a Read-Only user, however the training goes into more detail about the Playbook methodology (the why), so that they can better support the team to maximize Playbook's value.
- Is Approved, Is Locked Out & Failed Attempts
- Is Approved? = If checked, the user can sign in to Playbook. Uncheck when a user should no longer have access to Playbook.
- Is Locked Out? = If checked, there were too many unsuccessful login attempts (ten). See "Failed Attempts".
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- Failed Attempts = Number of times the user has attempted to sign in and failed due to entering the incorrect credentials. If a user is locked out, uncheck "Is Locked Out" and reset the Failed Attempts counter to zero.
- Failed Attempts = Number of times the user has attempted to sign in and failed due to entering the incorrect credentials. If a user is locked out, uncheck "Is Locked Out" and reset the Failed Attempts counter to zero.
- User-level Visibility Options
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All unrestricted projects in user’s group and restricted projects user is active on - typically used for all employees
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Only projects user is active on - typically used for contractors, vendors, etc.
- All projects - typically used for Admins, and Managers when Group visibility is unrestricted
- All projects in user's group - typically used for Managers when Group visibility is restricted
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- Permissions
- Read/Write = Can view and save (most users)
- Read Only = Can view but cannot save
- Department (click here for details)
- A user can only be in one department
- Which in turn determines the Group the user is affiliated with
- Assigning Projects
- Only resources assigned to a project can be assigned tasks on that project.
- All standard email notifications are in the "Misc. Other" project, therefore all users shall be assigned to the "Misc. Other" project.
- Only resources assigned to a project can be assigned tasks on that project.
- Assigning Training (click here for details)
- Send Invitation